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Buckaroo: Card Game
Front of the card container image and image for the back of the individual cards

Front of the card container image and image for the back of the individual cards

Collection of Items for the back of card pack

Collection of Items for the back of card pack

Action & Item Card Sheet

By, Becky Bateson

Action & Item Card Sheet

By, Becky Bateson

Item Card Sheet

By, Becky Bateson

Item Card Sheet

By, Becky Bateson

Action Card: Steal 

By, Becky Bateson

Action Card: Steal

By, Becky Bateson

Action Card: Sleeping Donkey

By Becky Bateson

Action Card: Sleeping Donkey

By Becky Bateson

Action Card: Tremor

By, Becky Bateson

Action Card: Tremor

By, Becky Bateson

Item Cards: Guitar, Spade, Crate

By, Becky Bateson

Item Cards: Guitar, Spade, Crate

By, Becky Bateson

Item Card: Hat

By, Becky Bateson

Item Card: Hat

By, Becky Bateson

Item Cards: Lantern & Helmet

By, Becky Bateson

Item Cards: Lantern & Helmet

By, Becky Bateson

Item Cards: Rope & Pan

By, Becky Bateson

Item Cards: Rope & Pan

By, Becky Bateson

Item Cards: Blanket & Rope

By, Becky Bateson

Item Cards: Blanket & Rope

By, Becky Bateson

Item Card: Saddle 
Action Card: Dynamite

By, Becky Bateson

Item Card: Saddle
Action Card: Dynamite

By, Becky Bateson

Buckaroo: Card Game

Brief: Re-imagine a classic game from your childhood

I loved the game of Buckaroo and for a modern version, I chose to create a card game. Anyone who is familiar with the popular game 'Weeds' will understand the gameplay very well.

Basic Gameplay
You start off with 5 cards. There must be space in front of each player to collect 5 item cards. Pick up a card after each turn. The first player to collect 5 item cards in their space wins. Action cards are played into another players' item space to stop them from winning.

Alternative Gameplay
Each item card is worth a certain amount of points. Whoever has the greatest number of points in their space wins. Gameplay can continue by reusing the disposed of cards pile.

Action Cards:

Steal:
A player with this card uses it to steal a card from another player's space. The 'steal' card is discarded after use. The stolen card can be disposed of or added to your own garden.

Sleeping Donkey:
Miss a turn. Chose who you feel deserves to miss their turn. Dispose of the card after use.

Tremor Card
Your donkey loses a piece of cargo, you must dispose of a card from your space. Choose who will lose an item. Both cards are disposed of.

Buckaroo
Possibly the most sort-after card in the game. A player plays a Buckaroo Card to a player of their choice. The chosen player loses all items collected in their space. The Buckaroo Card joins the item cards back in the disposal pile.

A few minor adjustments in this card game are required but, I have played it with friends who thoroughly enjoyed it. Perhaps it could become an actual game?

Any thoughts/comments are always welcome.

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